Skip to content
Linkora Direct Blog

Guitar Hero Turns 20 – How a Plastic Axe United Generations Between Rock Generations

Marking 20 years since the legendary game first launched in North America, providing everyday gamers the means to become rock legends. Not literally, though you'd be hard-pressed convincing someone who's mastered Free Bird’s four-minute instrumental break in front of an enthusiastic living-room audience.

Developed by Harmonix, the game provided users with a plastic guitar peripheral to follow coloured notes scrolling down the screen synchronized to the music. Every sequence corresponded to particular chords, producing the sensation of an authentic performance.

Harmonix had already experimented in the music genre before partnering with RedOctane, later acquired by Activision in 2006. Collaboratively, they established the foundations for an unlikely billion-dollar franchise which made a significant impact on numerous of the artists included, showcasing decades-old bands to millions of gaming enthusiasts.

A former executive, ex-chief operating officer from the developer, remembers the initial budgetary hurdles in securing the recordings – even though the first two games mostly used cover versions.

“We rerecorded every song since the cost was so high,” he says. “Despite having the necessary permissions alone, it was extremely difficult. We failed to secure acts such as the Who – RedOctane was operating on a shoestring budget, and our team was pretty convinced the project would flop. However, when the game became a hit, and record sales airtime were going up, everyone wanted to be in.”

He adds: “Among the amazing things was the number of mothers and fathers got in touch and thanked us for introducing their children to the music they adored. It became a multigenerational thing.”

Timeless Music Gains a New Audience

Northern Irish group the Answer had Never Too Late in the 2008 release Guitar Hero World Tour. Lead musician the artist recalls how the series revived classic rock to the forefront: “Guitar Hero offered a larger, new demographic. Typically this had been considered outdated material, however when it was included in the title and teenagers were finding it, suddenly it was cool. That legitimised the genre, and got rid of the ‘dad rock’ tag. It gave all our music renewed popularity.”

In 2008, the Answer’s first record was still unreleased stateside, meaning the game served as a primary platform for exposure for the band during their US tour supporting AC/DC. “The roadies had on the song during travel, and several recognized us thanks to the game,” Mahon says.

Rock’s Heavyweight Spin-offs Enduring Impact

Rock’s heavyweight names quickly capitalised on the game's success, including bands like Aerosmith, Metallica and Van Halen featuring in specialized spin-off titles that focused on each band’s catalogue and associated lore, imagery and legendary status. For example, Guitar Hero: Aerosmith, reportedly to have made the group more money compared to their records. It moved well over half a million copies in its first week, while sales of Aerosmith’s music rose significantly at a time as the industry faced decline.

Guitar Hero still motivates quick-handed fanaticism within the community. Recently, a streamer completed an impressive attempt of DragonForce’s the challenging track – an infamously tough power-metal song made popular by the game – using a fan-made version, a no-cost alternative with similar mechanics but an array of customisation options. The song is challenging even in expert mode, let alone performed at double speed while hitting every one of the thousands of cues. The streamer stated it took months of practice to accomplish.

“Guitar Hero is a fun, fantasy thing. If you play other games, it doesn't imply you should use a real gun and enlist,” says DragonForce guitarist the artist.

The band had already wrapped up a successful tour when Through the Fire and Flames appeared on Guitar Hero III, yet he explains it made them widely recognized. “I recall the record label informing us that our selling albums rapidly,” he says. “It exploded when we next toured, and we were playing just before top acts on the Mayhem festival.”

In fact, DragonForce’s exposure via the game proved so vast that it risked eclipsing everything else accomplishments. Recently, the track featured in a trailer for Despicable Me 4. “Previously I thought otherwise, but now I accept it,” he admits. “Should you just listen to one DragonForce song, that's fine – everyone’s got their own musical journey and I'm pleased we’ve been part in fans' experiences”.

Enduring Legacy of a Plastic Guitar

The best promotion, whether it’s for cars, clothes or video games, extends beyond mere transactions – it evokes a desire. Was the game able to harness this? “That’s exactly what our team trying to create,” he confirms. “The excitement of performing as a music icon in the spotlight. From day one, the creators felt that humans have a natural human desire to make music, and they wanted to use technology to enable everyone to do it”.

The majority installments were released over a mere half-decade between 2005 and 2010, featuring derivative titles like DJ Hero, complete with a turntable controller, and Band Hero. After that, corporate focus on peripherals died down, except for a brief comeback several years later.

Titles like Clone Hero and Fortnite Festival have maintained the community alive, with set to be a new product from the original publisher on the way. A new studio has begun work on its debut music game. The initial creators are participating as special advisers. Is the world prepared to welcome another game following the classic?

“Our team believed such titles could be similar to sports games where you can releases,” he remarks. “There’s so much new music that it could be evergreen, thus I remain hopeful. It's entirely possible why it can’t continue for future fans.”

SM
The writer

Shelly Mills

Elena is a digital strategist with over a decade of experience in SEO and content marketing, passionate about helping businesses thrive online.

Linkora Direct Blog

Type to search articles.